minispeeddownload.blogg.se

World of warcraft total war
World of warcraft total war




Corrects all the recruitment-mistakes of the older release - no more Kodo Riders for the Dark Horde in EK, Darkspear Trolls for them in the EK - or other units not supposed to be in the wrong continent.Ĥ. Re-balances all the Burning Legion units, most of the Naga-units and a few Night Elven units - costs and stats updated to make the AI more likely to not recruit the same units all the time.ģ. Burning Legion CTD issues fixed - re-adds stable Fel Hounds and Pit Lords.Ģ. The mod is using the battle_models since before, as I asked permission from LordNazgul - now the strat-models are the same models as the battle-models.ġ. Night Elven strat-model cities are now the Elder Scrolls ones, just like in battle - but with a different texture from me and Bantu. Naga Castle, large castle, fortress, wooden castle and mottle & bailley is using the Lanayru Castle with a new texture from Bantu.Ģ1. Naga village/town/large town is now using the Storm Zora Capital with a new texture from Bantu.Ģ0.

world of warcraft total war

Naga City/large_city/huge_city have new Hyrule Lanayru strat-models with a new texture from Bantu.Ĭredits to Undying Nephalim, creator of Hyrule: Total War, for the strat-model.ġ9. Dark Irons have militias from the start as well.ġ8. The best gunners have less ammo - such as the Artisans, the Siege Breakers or the Infernoblasters.ġ7. I've added Skeleton Horsearchers to the Scourge.ġ5. Same with the Fel Hounds.īoth the Snap Dragons and the Fel Hounds are recruitable.ġ4. Snap Dragons replaced in the starting armies in case they caused the ctd in Desu's campaign as the Forsaken. Illidan Stormrage now has a Demonhunters bodyguard in the campaign.ġ3. They are just as strong - but will run out of ammo.ġ2. Limited all the projectiles of the casters so that they can't defeat an entire army on their own. Removed the Mud Golems from Lordaeron in the Frozen Throne-campaign and replaced them with a Knights of Tyr-unit.ġ1. Weakened the Kodo Riders and the Mammoths for the autoresolve to prevent the factions of the Horde and the Frakkari from always winning as the AI.ġ0. They are only represented with one dragon in the main Dragon holdout in Northrend lead by Alextraza or whatever.ĩ. Weakened the Dragon armies on the map - the Nexus is no more so the Blue Dragons are gone. Weakened all the giants in the game for the custom battles/autoresolve - will affect rebel giants on the map, and some units like the Naga Coualtls, Phoenixes etc.Ĩ. Fixed the Darkiron city Uldaman so it's no longer a Dark Horde custom city - it's Darkiron now.ħ.

world of warcraft total war

Implemented Vrykul custom settlements in battle - courtesy of Kalla, and BotET: Alt-Cut.Ħ. Implemented Vrykul strat-model cities - courtesy of Kalla, and BotET: Alt-Cut.ĥ. Fixed the stats of a few units that were wrong - such as made the elite Darkiron Sharpshooters have better stats than the Darkiron shooters - they cost more and were superior in battle, but they had worse stats in some ways.Ĥ.






World of warcraft total war